YO-HO-HO
CMU, ETC, Intro to Game Design Pittsburgh PA, 2022 |
Genre: Tile moving; race game
Platform: Tabletop, google slide My role: Designer, artist Team member: Xiao Han Description: 3 groups of pirates who absolutely hate each other are all trapped in the middle of the ocean. In the middle of the ocean there is a huge whirlpool that is moving very fast and destroying the tiny islands. Every group wants to be the first group that can escape from the whirlpool and land on the shore of the great continent, because on the continent there is also treasure waiting for them. Only one team will claim treasure, and only one team will survive. This game is inspired by Up the River, and has some of its most important mechanics remaining. Challenges:
As a game designer, I designed the mechanics and the rules of the game. I implemented it in Google Slides. As an artist, I made the game board. |
Don't Wake Up
CMU, ETC, Intro to Game Design Pittsburgh PA, 2022 |
Genre: Asymmetrical co-op, puzzle solving
Platform: Tabletop My role: Designer, researcher, artist Team members: Caitlyn Lenhoff, Phoebe Wang, Xiao Han Description: Don’t Wake Up is a cooperative, puzzle solving game. Two players, playing an experienced alien(surveyor) and a young alien(operator), will work together to help the young alien pass the ultimate test of human abduction. You succeed if you could abduct a human by moving them out their window without waking them from their slumber. However, during the operation, each player has part of the information, and they must communicate with each other using a limited choice of words to get the information through. Challenges:
As an artist, I crafted some tactile game pieces with cardboard. |
Wild Ones
CMU, ETC, Intro to Game Design Pittsburgh PA, 2022 |
Genre: Co-op; Action point
Platform: Tabletop My role: Designer, researcher Team members: Rohit Sharma, Xiao Han Description: Wild Ones is a two player co-op transformational board game aimed to raise the awareness of preserving native biodiversity. The players will work together to transform a bug-infested garden full of exotic flowers to a native plant garden that's healthy and beneficial to the ecosystem. This game is inspired by the non-profit organization, Wild Ones, Western PA chapter. Challenges:
As a game designer, I did research on the subject and the NGO. I proposed the idea of Native Plants VS Exotic Plants. I wrote the rules of the game and iterated on it many times. |
Spelun-King
CMU, ETC, Intro to Game Design Pittsburgh PA, 2022 |
Genre: Roll-and-write
Platform: Tabletop My role: Designer, researcher, artist Team member: Xiao Han Description: Spelun-King is a single player roll-and-write game themed around caving. The goal is to connect as many entrances and exits as possible to score the maximum of points. The major mechanics were decided before the project started, and the theme, caving, is randomly chosen from the activity page on Wikipedia. Challenges:
As a game designer, I designed the mechanics and the rules of the game. As an artist, I designed and drew the game board. |
Email: xiaohan5599@gmail.com
Website Background Courtesy of Samantha Saunders Studios
©2022 by Xiao Han
Website Background Courtesy of Samantha Saunders Studios
©2022 by Xiao Han